I'm going to do a weekly thing here on this blog where I'll talk about my weekly Dungeons & Dragons Encounters game. A sort of humorous, fun thing to do to contrast with the majority of posts that will be made here, which will be more serious in tone.
So, some background on my group: Yes, Encounters is in Fourth Edition. For anyone who doesn't know, Encounters is a weekly game that follows a set module of story for each group to follow, where they reacha certain point in the plot each week. Every week features at least one piece of combat, and points called Renown are tracked based on how players perform in the game. Now, I'm not the biggest fan of 4E, but it's what I can fit into my schedule, so I play it. I play at a card and board game shop in the next town over called Yottaquest. Awesome place. In this season, our party is kind of small. This is because we had so many people wanting to play (About 10) that we had to split our group into to separate games that occur simultaneously.
My character is a Leader character introduced this season called a Skald, a bardic-type character. I decided that I would roleplay even more this session by bringing in my acoustic guitar, for mood music to accompany the Dungeon Master giving exposition. To catch you guys up on the story, our group was tasked to find a Fey girl named Juliana, and a human named Orlando. Romeo & Juliet imagery, parents at odds, etc. We go looking for them in this Crystal Cave thing, end up crossing some dimensional rift into the Fey Wilds. We find Juliana, and it turns out Juliana and Orlando have some sort of Oversoul reincarnation nonsense involving the sovereigns of the Fey Wilds. Some old witch was previously banished from the Wilds and came back to absorb their Oversoul things and... Take over the Wilds. (Insert M. Bison "Of Course!" Here) So we gotta stop the old hag, but she absorbed Juliana's soul-thing already, so we have to save protect Orlando. We sided with a powerful Fey named Uma, and went off to find the guy. He was seduced by some dryad, who then gave him over to a treant (walking-talking tree) named Oakstaff. Our group continued to call him Treebeard, and for some reason our DM voiced him as a hilariously bad Sean Connery. He took Orlando to some water palace, we fought a pixie on a lake, and then this week's encounter took place.
/wall of exposition.
So, our encounter began with my setting the mood with an amatuerish attempt at the song "Peaceful Waters" from Elder Scrolls 3 by me. Not as artful as I would have liked, but it set the tone. We entered the Water Palace and found Orlando under a trap door in the banquet hall. Bastard came out swinging a rapier likea madman! Anyway, we calmed him down, only to find out the idiot can't tell the difference between himself and his Oversoul Incarnate guy. I think he was named Profero or something. We try to pump him for information, anything to help us beat the hag, but the guy is clueless.
Then, out of nowhere, a tall, green, slender giant wielding a spear and a shield entered the banquet hall. I stopped the music to exclaim, "It's the Jolly Green Giant!" to the amusement of the party. We found out through rolling some knowledge checks (I think Arcana) that his particular race of giants was tricksome and enjoyed games. Turns out he was hired to kill Orlando by some other Fey lord, so we challenged him to a fight with some conditions, with Orlando as the prize.
1. All movement must be performed by jumping (DC 10 Athletics check for one square with an additional 10 added to the DC for each additional square.)
2. First unconscious or to yield loses, no killing blows.
3. Orlando was a non-combatant.
4. An ally could break the jumping rule to help a downed ally, but that person could not attack the giant during that turn.
The fight ensued, with my party getting pretty soundly trounced, but we were able to damage the giant enough to make him yield. By the way, the giant FUCKING CHEATED. He had an ability that let him jump up to his movement speed or something, meaning the rule only affected us in reality. A human bard, a dwarf ranger, a half-orc barbarian, and a pixie paladin (Yes, our tank is a pint-sized pixie in full-plate. Hilarious when you think about it.) just were not prepared for this fight. We got really lucky though. The thing is, the giant had this thing with his spear where he could attack THREE. FUCKING. TARGETS. In one attack. Or stab one target multiple times. With a max of 17 damage on each attack, of course my DM had to hit a string of crits and roll max damage a lot. I was not kidding about geting soundly trounced. Fucker hit us bad.
Well, that was this week. I know the actual recap wasn't long, but I had to type the whole backstory stuff, so I didn't want to type more. The adventure continues next week!
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